A vehicle from a Nintendo 64 Exclusive “Top Gear Overdrive”.
This was purely a test of the possibility to port geometry with Nintendo 64 shaders. Not much a spoiler here since I wouldn’t be writing this post if it didn’t work out.
Mesh is about 90% original, only minor changes were made to the interior silhouette to be double-sided, and the interior to be double sided to prevent a culling body in MM2.